WebConnecting is as simple as this: BrickHere.ChiefKeef: (functionName) The functionName is the name of the function your want to "fire", or activate, when the brick is touched, usually scripters use the function name 'hit'. When the brick is touched that function will activate only once per touch. WebJan 25, 2016 · General reference for scripting in Lua on Roblox. This cheat sheet is intended for beginner scripters. Show Menu. Your Favourite Cheat Sheets ... (part.Name .. " touched me!") end workspace.Part.Touched:connect(onTouch) Events are specific occurrences relating to objects. When an event fires, or occurs, all connected ... function sayHello ...
An alternative to onTouch ? OR how do I make ontouch …
WebOct 12, 2024 · Need help with destroying a block on touch - Scripting Support - DevForum Roblox I am trying to destroy a block each time a hammer touches it here is my script: local hammer = game.StarterPack.Hammer local Part1 = game.Workspace.Part1 function onHit(hit) if hit.Parent == hammer then Part1:Destro… WebIn onTouch (), type local character = otherPart.Parent. local function onTouch(otherPart) local character = otherPart.Parent end It's likely that the trap part is touching a limb of the player, such as their arm or leg. By getting the parent of that limb, the script can see if … ca forklift regulations
Roblox Coding Course for Kids - Embassy Education 2024
Weblocal function onTouch (partTouched) if activated == true then If I move the deactivate to the onTouch function, it stays active until the first touch (obviously) then deactivates. I don't … WebCreate a new function named onTouch () with a parameter named partTouched. local toolPart = script.Parent local tool = toolPart.Parent local function onTouch(partTouched) end In that function, create a local variable named canHarvest. Then, use the FindFirstChild () function to see if there is CanHarvest boolean in the parent of that part. WebDec 23, 2024 · Parameters are declared as part of the function declaration. I don't know Roblox, but in this code, it seems that onTouch is a callback: The function gets stored by … ca for hire