WebWhen you or someone else tries to build your package on another system, it quickly becomes apparent what the problem is and a fix is usually easy to implement, so the absence of a real standard portable one-liner isn't that critical. as mentioned by others, #include "SDL.h" will work for most cases on most platforms. WebApr 15, 2024 · SDL(Simple DirectMedia Layer) 是一个跨平台开发库,旨在通过 OpenGL 和 Direct3D 提供对音频、键盘、鼠标、操纵杆和图形硬件的低级访问。SDL 支持 Windows …
SDL2/SDL.h at master · emscripten-ports/SDL2 · GitHub
WebDec 14, 2024 · Всем привет! Я вернулся с новым уроком для вас! А если вам вдруг надоест ждать урока от меня, вы всегда сможете найти эти уроки на английском здесь . Что ж, давайте начнем 7-й по счету уроку с... WebSep 17, 2024 · Because libraries are different per configuation, you will need to add SDL to every configuation you plan on using. So if you want to build for Release x64 or Debug … raymond neave
SDL :: View topic - #include - Simple DirectMedia Layer
WebOct 12, 2014 · Steps to setup SDL in CodeBlocks: Download SDL library to your computer. Click here to download SDL. The download file is in Zip format. Extract the download file to certain location. Now, copy the SDL.dll file that you have downloaded in Computer > C Drive > Program Files > CodeBlocks > MinGW > bin Create a New Folder in C drive named SDL. WebJun 2, 2024 · To include SDL2 headers you just use #include "SDL.h". The correct include paths have been set up by cmake. For Linux nothing else is required. Windows For Windows you have to download the development package SDL2-devel-2.0.5-VC.zip and extract it to some location on your hard disk. WebDec 22, 2013 · The compiler is going to look for the headers you include by appending them to every path on the search path until it comes up with it. So that means that when you #include "SDL2/SDL.h", then the compiler is going to be looking for " [background=#f7f7f7]C:\SDL\SDL2-2.0.1\i686-w64-mingw32\include\SDL2\SDL2\SDL.h" … simplified telecom